Evolution/Coevolution Labette
People
Projects
SEAM,
for nearly-decomposable problems.
GAVIN,
testing different crossover and mutation operators.
Pursuer-Evader
coevolution with communication.
Tron,
learning to play the video game - have a game! This will also be useful for
education.
Evolutionary
robotics,
trying to coevolve a robot's body and mind, before building it.
Sprirals using
massively parallel GP.
Learning
Backgammon using speciation as categorical modularization.
Themes
Escalating arms race is the ideal.
Collusion: Stalls an arms race, Backgammon seems to suppress collusion.
Red Queen: Optimizing to a moving target makes it non-trivial to measure
progress.
Difficult to make a finely-graded fitness function, coevolution can do
this so you only have to learn what you almost already know, i.e.,
keeps the upgrade path in lots of small steps.
Speciation/niching: a way to avoid over-specialization and brittleness.
back
to DEMO Private